﻿package mortal.component.window.resWin
{
    import mortal.game.manager.window3d.*;

    public interface IResWin
    {

        public function IResWin();

        function refresh(param1:Boolean = false) : void;

        function display(param1:int = 0, param2:int = 0) : void;

        function layoutUI() : void;

        function get isLoadComplete() : Boolean;

        function get rect3DObject() : Rect3DObject;

    }
}
